I made this game in 5 working days for the Juniper Dev Jam (╥﹏╥)

How To Play

You need to win 6 combats of roulette. This consists on throwing your roulette and dealing the effects that you get. This effects can be damage, remove other effects, reduce the enemy bet, earn chips... they all revolve around earning chips, protecting your chips and stealing or removing enemy chips. 

You win by not losing, which means you have to get all the chips from your oponent. Then you can shop for slices, improve your roulette, make combos and keep the wheel spinin! 

Stuff in my head

This is a roulette-builder. You don't build decks, you build luck. Probabilities and stuff. I hate gambling. I hate casinos. I think roulettes are very funny and gambling with non-existent currency (Pesetas in this case)

I've been working for 3 years on a board game based on the mechanic of building your own roulette and creating builds that way. So when In saw the theme of this jam, I left everything behind (and I mean it, my friends hate me now), and spent the last 5 days just creating the videogame version of that concept.

I've been thinking of doing this for a long time, and this game jam was the perfect excuse (thank you)

Hope you enjoy it! I only kept the most ultra basic mechanics to maintain the scope doable, but there's a lot more to come now that I've finally uploaded this

Btw credits, pvp and epileptic mode are yet to be implemented, but i needed something to fill the roulette xd

Credits

The song is from Alexander Erik 

The wonderful character art is from the Juan and only Juanan

Everything else is made by me or some free asset on the internet (mainly dafont, pixabay and flaticon)

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